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How to make an aimbot ruler for shellshock live 2
How to make an aimbot ruler for shellshock live 2








how to make an aimbot ruler for shellshock live 2

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  • Now its possible to read all nesessary values to calculate the projectiles.

    how to make an aimbot ruler for shellshock live 2

    0xFF, 0x03, //2 increment index counter 0x5E, //1 restore esi from stack 0x5F, //1 restore edi from stack 0x5B, //1 restore ebx from stack 0xD9, 0x58, 0x44, //3 original code 0x0F, 0xB6, 0x85, 0x27, 0xFF, 0xFF, 0xFF, //7 original code 0圎9, 0x00, 0x00, 0x00, 0x00, //5 jump back to original code _position to write beginns start address +0x2F 0x90, 0x90, 0x90, 0x90 // spacer //array index counter = address +0x38 //array item 0 = start address +0x3C // total amout of bytes needes = 92

    how to make an aimbot ruler for shellshock live 2

    0x53, //1 save ebx on stack 0x57, //1 save edi on stack 0x56, //1 save esi on stack 0xBF, 0x40, 0x00, 0x014, 0x07, //5 index counter_position to write beginns start address +0x04 0x83, 0x3f, 0x08, //3 compare for jump (counterlimit 7) 0x72, 0x06, //2 jump short over reset 0xC7, 0x07, 0x00, 0x00, 0x00, 0x00, //6 rest counter 0xBE, 0x44, 0x00, 0x14, 0x07, //5 load array base_position to write beginns start address +0x14 0x8B, 0xDF, //2 save index counter address 0x8B, 0x3F, //2 load counter value 0x89, 0x04, 0xBE, //3 copy eax to the array at index.










    How to make an aimbot ruler for shellshock live 2